THE MARK OF CHAOS

THE MARK OF CHAOS

 By: Terrasaur  

 

13th AGE

(tattoo/ring)

This tattoo is of a blind wyrm chasing its tail, the spines on its back curling outwards and fading across the hands of the host. The wyrm seems to shift position when the tattoo is covered. The tattoo has a poem only faintly visible written within it, tiny letters winding their way between the scales of the wyrm. Speaking parts of the poem aloud causes ripples in reality.

Attunement: Copying the tattoo transfers the magic, all that is needed is a sharp needle or point so that the ink can crawl from host to host.

The Wyrm Turns: Recharge 6+: Choose one enemy. Until the end of the battle whenever a condition or ongoing damage on that that enemy would end instead the condition or ongoing damage continues for a further round and then ends.

“To whom do lions cast their gentle looks?” Recharge 16+:  Until the end of the battle anybody involved in the battle may transfer a condition or ongoing damage from them to one of their allies by successfully attacking and doing damage to that ally. Everybody taking part in the battle mystically becomes aware that attacking allies and transferring undesirable effects is a possibility.

The Long Tail Curves Inwards: Quirk: Obsessed with genealogy. Over-Attunement: Obsessed with eating ancestors.

GMs: Where did the ink come from? Who created the tattoo and why? How did the tattoo become imbued with magic? When the tattoo leaves one host and infuses itself under the skin of the next does it bring anything with it?

PATHFINDER

 Mark of Chaos

Aura strong transmutation; CL 20th

Slot --; Weight --

Description

This tattoo is of a blind wyrm chasing its tail, the spines on its back curling outwards and fading across the hands of the host. The wyrm seems to shift position when the tattoo is covered. The tattoo has a poem only faintly visible written within it, tiny letters winding their way between the scales of the wyrm. Speaking parts of the poem aloud causes ripples in reality.

Attunement: Copying the tattoo transfers the magic, all that is needed is a sharp needle or point so that the ink can crawl from host to host.

The Wyrm Turns: Choose one enemy within line of sight as a swift action. For the next hour the creature is affected by a curse that causes negative effects to last longer. If the target is subjected to a status condition such as sickened, shaken, or stunned, the condition last for 1 round longer. If the target is subjected to any kind of repeating damage hit point or ability damage such as from acid arrow or poison, the damage repeats one additional time as long as it has a repeat time of 1 hour or less. You can do this once per day at 1st level and one additional time per day for every three levels beyond first.

“To whom do lions cast their gentle looks?”  Starting at 10th level, once per day for ten minutes you can radiate an aura that lets anyone within 60 ft transfer a condition or ongoing damage from them to one of their allies by successfully attacking and doing damage to that ally. Everybody taking part in the battle mystically becomes aware that attacking allies and transferring undesirable effects is a possibility.

The Long Tail Curves Inwards: Quirk: Obsessed with genealogy. Lack of focus causes you to take a -1 on any skill check taking more than a minute. Over-Attunement: Obsessed with eating ancestors. You take a -2 penalty on Diplomacy checks because of your habit of mentioning your obsession (except against anyone whose culture condones cannibalizing ancestors).

GMs: Where did the ink come from? Who created the tattoo and why? How did the tattoo become imbued with magic? When the tattoo leaves one host and infuses itself under the skin of the next does it bring anything with it?

SAVAGE WORLDS

THE MARK OF CHAOS

(tattoo/ring)

This tattoo is of a blind wyrm chasing its tail, the spines on its back curling outwards and fading across the hands of the host. The wyrm seems to shift position when the tattoo is covered. The tattoo has a poem only faintly visible written within it, tiny letters winding their way between the scales of the wyrm. Speaking parts of the poem aloud causes ripples in reality.

Attunement: To attune to the Mark of Chaos, you must receive an exact copy of the tattoo, then pierce the charged tattoo so that the power of the Mark of Chaos may flow through the needle or point into the new tattoo. The ink of the original tattoo fades away as the power transfers to the new tattoo.

Wyrm's Stamina: Once attuned to the Mark of Chaos, you begin to take on a dragon's innate resistance to being shaken, stunned or shocked. You gain the effects of the Combat Reflexes Edge. If you already possess the Combat Reflexes Edge, you gain no additional benefits.

Words of Entropy: The Mark of Chaos possesses 10 Power Points, which activate and sustain the powers within it. These Power Points recover at the rate of one Power Point per hour. Each use of a power requires a Common Knowledge trait check (or Knowledge (Arcane) skill check, at the GM's discretion) to activate. The Words of Entropy may be used to activate the following powers:

* Boost/Lower Trait (PP: 4; Rng: Touch; Dur: 3 (1/rd); Trappings: Temporary reality shifts): You can increase or decrease a Trait. See "Savage Worlds Deluxe" for more details.

* Deflection (PP: 2; Rng: Touch; Dur: 3 (1/rd); Trappings: Warping reality): Others suffer a penalty to attack you. See "Savage Worlds Deluxe" for more details.

Chaotic Corruption: While attuned to the Mark of Chaos, you become corrupted by the egotistical nature of dragons, convinced of your own superiority and always desiring to prove it. You gain the Arrogant Hindrance. Over-Attunement (Attuned to more than one item per Rank): You become overwhelmed by the hoarding nature of dragons, as well, becoming obsessed with wealth, to the point of killing for it, should opportunities present themselves. You gain the Greedy (Major) Hindrance.

GMs: Where did the ink come from? Who created the tattoo and why? How did the tattoo become imbued with magic? When the tattoo leaves one host and infuses itself under the skin of the next does it bring anything else with it? Why is it so strongly tainted by the essence of dragonkind?